MIX Partnerships &
Badges in For-Credit Courses
Current Badges
Micro-Credential Opportunities with the MIX
The MIX partners with existing credit-bearing academic courses to offer an integrated micro-credential. George Mason University utilizes a third-party badgng service that develops badges for different short courses and skills. Successful participants receive that credential and can use them as references for future careers, resumes, and more.
A designated portion of the curriculum is dedicated to required contact hours at the MIX, enabling students to earn an additional micro-credential badge alongside their academic credit.
Faculty members interested in enhancing their courses with a micro-credential badge are encouraged to contact the MIX management team to explore collaboration opportunities.
Larry Mullins, Associate Professor of Forensic Science, uses the MIX to 3D‑print skulls from MRI scans to teach identity‑focused forensic sculpture.
Michael McDermott, Assistant Professor of Graphic Design, School of Art, incorporates MIX technologies into his design curriculum and personal research.
Sue Wrbican, Full Professor Emerita, School of Art, guides students in transforming digital photography through MIX automation tools and materials.
Lisa Bauman, Professor of Art History, uses the MIX to help students analyze architecture’s relationship to culture, religion, and politics.
Patrick Sargent, Assistant Professor of Arts Management, teaches Creative Entrepreneurship in the MIX to explore product design and market development.
Missy Cummings, Professor of Robotics and Director of the Mason Autonomy and Robotics Center, uses the MIX for Human‑Robot Interaction and tech‑enhanced art projects.
Daigo Shishika, Assistant Professor of Mechanical Engineering, has students fabricate course components using MIX Bambu Labs X1 Carbon printers.
Nathalia Peixoto, Associate Professor of Bioengineering, uses the MIX Fabrication Lab to support innovation in her bioengineering courses.
Pelin Kurtay, Professor and Associate Chair, Department of Electrical and Computer Engineering, uses the MIX for hardware interface projects and co‑created the MIX Integrated Embedded Systems Badge.
Brian Davis, Assistant Professor in Sculpture and Expanded Fields, School of Art, teaches a Sculpture and Electronics course in the MIX.
Quentin Sanders, Assistant Professor, Department of Bioengineering and Department of Mechanical Engineering, works with graduate students in the MIX to develop rehabilitative and assistive technology components.
Edgar Endress, Full Professor, School of Art, uses the MIX to develop products for creative installation projects and teaching.
Alessandra Luchini, Biosciences PhD program director at the School of Systems Biology and Associate Professor at the Center for Applied Proteomics and Molecular Medicine (CAPMM), used the MIX to prototype mailable Lyme disease diagnostic solutions.
Brian Eckenrode, Assistant Professor of Forensic Science, used the MIX to customize a retrofit part for laboratory testing equipment.
Zelalem Eshete, Associate Professor of Mechanical Engineering, regularly brings ME 151 and ME 447 students to the MIX for custom training and tours.
Leigh McCue, Professor and Department Chair, Department of Mechanical Engineering, actively supports and encourages faculty and student engagement with the MIX.
Eileen Roesler, Assistant Professor of Human Factors and Applied Cognition, uses the MIX for custom 3D printing and podcasting workshop training.
Matthew Scherer, Associate Professor of Government and Politics, uses the MIX to build robotics components and mentor young robotics students.
Craig Yu, Associate Professor of Computer Science, collaborates with the MIX on NSF research into AI engagement and co‑developed the MIX VR Badge.
Kamaljeet Sanghera, Executive Director of STEM Outreach and Professor of IT, and Nirup Menon, Professor of Information Systems and Operations Management, used the MIX with student teams to conduct DoD‑funded interdisciplinary swarm‑drone research.
Kinetic Sculpture with
Arduino and Sensors
Earners of this badge demonstrate the ability to create kinetic sculptures by integrating microcontrollers, programming, sensors, actuators, and electronic components with hands-on sculpture practices. They have experience fabricating with both traditional and experimental materials, blending technical and artistic skills to design dynamic, interactive works that explore motion and interactivity. The badge is open to students enrolled in AVT 363 - Sculpture II course.
Read more about Kinetic Sculpture with Arduino and Sensors at the MIX here.
See more on the Credly platform here.
Mastering 2D-to-3D
Multi-Material Fabrication
This badge emphasizes the hands-on use of advanced makerspace tools—laser cutters, sublimation printers, CNC embroidery machines, and more—to transform 2D photographs into innovative, 3D multi-material fabricated objects. It highlights the integration of digital photography with diverse fabrication processes, fostering creative and technical proficiency.The badge is open to students enrolled in AVT 354 - Digital Photography II.
Read more about 2D-3D Material Fabrication at the MIX here.
See more on the Credly platform here.
Innovative Package Design
with Digital Fabrication
This microcredential recognizes students proficient in package design and fabrication using digital tools, material exploration, and professional documentation. Through MIX workshops, they master advanced techniques to design, create, and refine projects. Students integrate MIX equipment—laser cutting, 3D printing, and prototyping tools—into their work, demonstrating adaptability and innovation in sustainable packaging solutions.
Read more about Package Design at the MIX here.
See more on the Credly platform here.
Virtual Reality Creation
In partnership with GMU’s CS 452, this hands-on micro-credential teaches participants to design Virtual Reality (VR) experiences using display tech, 3D interaction, sound, and haptics. It covers best practices to reduce motion sickness and explores mixed reality, with applications in training, serious games, design, exhibitions, and education.
Read more about Virtual Reality Creation at the MIX here.
See more on the Credly platform here.
Interactive Embedded
Systems Design
In partnership with GMU’s ECE 350, attendees will develop a prototype embedded system that integrates a single-board computer to manage the transmission, reception, and control of signals between sensors and other components. The system supports interaction between hardware and software, enabling processing and control. Potential applications include home automation and smart living solutions, security and surveillance systems, robotics and navigation platforms, as well as interactive games.
Read more about Interactive Emdedded Systems Design at the MIX here.
See more on the Credly platform here.
Explore Faculty Projects with the MIX
Engage Students with Hands-On Projects
Reserve time in our space with a hands-on workshop led by the MIX team
One on One support for students in the Makespace, Media Lab, or Incubator
Brainstorm how to enhance curriculum given our suite of tools and technology


The MIX Collaborates with GMU Biology Professor to 3D Print New Tool for Wildlife Tracking Research Project